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Andrew Tanner's avatar

FWIW, I think you're 100% on the right track here. The game of Diplomacy is another where AI researchers have been trying to do clever things with some success despite the challenges of dealing with almost purely subjective information about player intentions.

But we're all just wet robots, deep down, so an AI can pick up patterns. Oddly enough being consistent and honest in a game where most people play to betray is a strategically superior choice on the whole.

Evolution did a lot of handy programming work to make biological minds extremely good at handling ambiguity compared to any digitial system yet devised. My personal theory is that to make AI that could replace humans in a general sense you'd have to make AI cognition mimic human... which invariably would result in robots that act about like Bender from Futurama.

What do you do when your fancy warbot starts to question the meaning of their existence?

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John L's avatar

But the real question is, how do we challenge you to a game of Kriegspiel!?

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